Viewing file: v8-proxy.h (1.23 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file.
#ifndef INCLUDE_V8_PROXY_H_ #define INCLUDE_V8_PROXY_H_
#include "v8-context.h" // NOLINT(build/include_directory) #include "v8-local-handle.h" // NOLINT(build/include_directory) #include "v8-object.h" // NOLINT(build/include_directory) #include "v8config.h" // NOLINT(build/include_directory)
namespace v8 {
class Context;
/** * An instance of the built-in Proxy constructor (ECMA-262, 6th Edition, * 26.2.1). */ class V8_EXPORT Proxy : public Object { public: Local<Value> GetTarget(); Local<Value> GetHandler(); bool IsRevoked() const; void Revoke();
/** * Creates a new Proxy for the target object. */ static MaybeLocal<Proxy> New(Local<Context> context, Local<Object> local_target, Local<Object> local_handler);
V8_INLINE static Proxy* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<Proxy*>(value); }
private: Proxy(); static void CheckCast(Value* obj); };
} // namespace v8
#endif // INCLUDE_V8_PROXY_H_
|