Viewing file: GDIFontMap.cpp (1.32 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
/* ****************************************************************************** * © 2016 and later: Unicode, Inc. and others. * * License & terms of use: http://www.unicode.org/copyright.html#License * ****************************************************************************** ****************************************************************************** * Copyright (C) 1998-2003, International Business Machines Corporation and * * others. All Rights Reserved. * ****************************************************************************** */
#include <windows.h>
#include "layout/LEFontInstance.h"
#include "GDIFontInstance.h"
#include "GUISupport.h" #include "FontMap.h" #include "GDIFontMap.h"
GDIFontMap::GDIFontMap(GDISurface *surface, const char *fileName, le_int16 pointSize, GUISupport *guiSupport, LEErrorCode &status) : FontMap(fileName, pointSize, guiSupport, status), fSurface(surface) { // nothing to do? }
GDIFontMap::~GDIFontMap() { // anything? }
const LEFontInstance *GDIFontMap::openFont(const char *fontName, le_int16 pointSize, LEErrorCode &status) { LEFontInstance *result = new GDIFontInstance(fSurface, fontName, pointSize, status);
if (LE_FAILURE(status)) { delete result; result = NULL; }
return result; }
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